21 skills, each to level 100
Mining, smithing, cooking, alchemy, thieving, carving, calling — plus five combat disciplines. Every mastery earns its own title.
The ash forgets nothing.
A dark idle RPG in the ash of Veyr. It keeps running while you are away — and it hands you nothing.
Out since 07 · 09 · 2026 $11.99
The ember is lit — out now on Steam.
Ash has fallen over Veyr for as long as the oldest chronicles reach. It settles on rooftops, on streets, on the names of the dead — and it forgets nothing. Through the city gates you arrive: a stranger they call the Wanderer. You don't remember why you came. The city saw you coming long before you found its gates.
The Ash Remembers keeps running while you do something else: offline, in the background, overnight. But standing against the strongest foes takes better gear and a stocked pantry. The best thing you will ever wear is not bought — you forge it yourself, from what you wrested out of the ash.
The prologue, the seven world bosses, the eight titans: their stories aren't just written down — a narrator reads them to you, in English and German, while the music steps back. Add a chronicle in 13 chapters and voices from the alleys that change with the hour and the calendar.
Mining, smithing, cooking, alchemy, thieving, carving, calling — plus five combat disciplines. Every mastery earns its own title.
Offline, in the background, overnight: your trades keep working, your fights go on. Come back and see what the ash has kept.
Seven dungeons, 35 bosses, each with its own story and best time. Rebirth unlocks the heroic depth — and a third, darkest one below it.
When your road ends, you let go — and begin again, stronger. The Ashfall is not a reset but a release: the city remembers every one of your runs.
34 narrated stories in English and German, 15 original music tracks, over 1,300 illustrations — ash cards, letters and messages in bottles no one came for.
No shortcuts, no purchases. The strongest weapons drop as parts from fixed bosses — and you forge them yourself. Relics, ash seals, garments: all earned in play.
Small windows into the ash — every scene and place is from the game.
Seven world bosses. Eight titans. Twenty-five dungeon lords. Whoever sees them all fall finds no gate at the end, no chest and no glory — but something that stood there before the first ashfall ever came over Veyr.
“I am what the ash could not forget.”

Veyr now speaks nine languages. New: Français, Español, Português (Brasil), Русский, 简体中文, 繁體中文 and 日本語 — everything translated, from the buttons to letters, cards and chronicles, around 12,500 texts. Pick your language on the title screen, in the main menu, in the settings or with the language button at the top.
Your language, your feedback. The new languages were translated from German and English with the help of AI and checked several times — but you know your language best. Something sounds clumsy? Tell us in the Steam forum or on Discord.
Also: the pack (companions at level 30 help from the bench with 10%, thanks eric-belair), the Ember Crucible (junk + gold → Arcane Dust), auto abilities per weapon type, Ash Sigils on boss repeat, a fixed workshop slot, “Forge without limit”, lake dishes are re-eaten automatically — thanks Fiedes, Madezeus, Madazenus, Rody and Meclodar.
Arrow keys? Really? Tired of the arrow-key mini-game? Ready for some real fishing? No button-tapping here — here you reel.
Had enough world bosses for today? The titans can wait. So can the dungeons. And the World Ablaze will still be burning tomorrow. In the Mistmoor lies a lake that has no bottom — Rufus, the old harbour master, sends you a message in a bottle: bring him ten glass eels and the pier is yours.
Fish yourself or let the set line do it (offline for up to 12 hours): eight depths down to the ground beneath the ground, 18 fish, seven rods, seven baits, seven chests on the bottom, the Thousand Faces as a new boss and the Knowing Carp that swims by once a day. Below 1,000 metres five monsters of the deep carry the five Named Rings — plus four lake companions with their own films and the Angler’s Garb.
Also: in the World Ablaze every foe and boss card now shows the real combat values (thanks, Meclodar), dungeon bosses warn you when they outmatch you, and found recipes appear only once (thanks, Rody). Requires: Ember Trail I, Fishing 20, Combat 15.
From 1.3 to 1.3.10 in a single week: a second depth opened beneath Veyr — and almost every day after that, something new arrived. The highlights:
The late game asks for more: tougher bosses, a steeper tower, hunting grounds and dungeons that grow with every Ashfall — and Heroic and Mystic Depths that pay more with every fall. Plus your wishes and reports.
A queue for the workshop (up to three crafts in a row, also offline), a scout band that survives the Ashfall, fresh dungeon loot in your new life, an Auto-Heal that eats first — and more than thirty bugs you reported.
After your first Ashfall a tower nobody built stands north-east of Emberwake: endless floors, guardians, memory rooms with voice and picture, seals and tower gifts, two new companions, seven foes found nowhere else, two new music pieces — plus films for every companion and the Epoch Bosses, and once more your findings.
New heroes learn the game step by step, three Epoch Bosses wait beyond Ashfall 1, 2 and 3, the Deep Vault adds four bank pages, a new companion hunts spheres — and big saves stutter far less.
New title screen, your hero stands in the foe's scenery, jump buttons to task, recipe and node — and 15 findings from a full Ashfall test fixed. Most of it came from your reports.
The Ash Remembers is out for Windows — 25% off during the first week.
All five weapon types now hit equally hard at the same level, the onboarding lost its one blocking step, and thirteen item images finally show what they promise.
One hundred simulated play styles, three measured runs each, every corner of the game knocked on — the road to launch is clear.
The Ash Remembers is built by one developer — no publisher, no ad budget. If you stream, make videos or write, you get a key. However big or small your channel is.
An idle RPG in nine languages that keeps running while you talk to your chat — with a narrator, 110 foes and an ending that takes it all back. €11.99, out since September 7th, 2026.
The Ash Remembers is out — now on Steam, with Update 1.4 “The Mirror Lake”.
Buy on SteamWhen your road ends, you let go. The ash will remember you.