Scalering
The Second Number
Midgame
“The first number I'll tell you. The second you must carry yourself.”Market Reeve Elm
Market reeve Elm turns it on his middle finger while he haggles. He never names both numbers, but the ring weighs both.
Gift
Two prices: sale windows show the second number — whether the piece is still missing from the museum, the loot book or the Silent Chamber. Thieving: valuables bring +8 / 12 / 16% gold.
Counter
+10 / 15 / 20% against foes that carry gold (bandits, thieves, hoard wardens)
Side effect
Resolves Elm's thread: an item with two prices, gold and memory.
Pieces
| Piece | Source | Chance |
|---|---|---|
| Thieving from level 50 · per pull | 0.04% | |
| The Hoard Warden · per win | 25.0% |
Ingredients
| Ingredients | Amount |
|---|---|
| × 5 | |
| × 1 |
Awakening
| Stage | Echo | Ember Solder | Gold |
|---|---|---|---|
| II | 2 | 2 | 5,000 |
| III | 4 | 3 | 20k |
| IV | 6 | 5 | 60k |
| V | 9 | 9 | 150k |
Sources
Relic Hall: assemble with Market Reeve Elm






